S+ Tier
S Tier
A Tier
Default BankBalancedGenerates 1 Cash per tick. Upgrades boost tick rate by 0.5 and cost +25 Cash each. Baseline economy - never optimal, never terrible.Detonator BankSpeedclearPassive income is disabled; enemy bounties are massively boosted. 60-second self-destruct timer - upgrading resets the timer but accelerates decay. Lose if you cannot afford the reset.
B Tier
Ignition BankBuff EngineNegligible income. Upgrade fills a decay meter that triggers a map-wide allied Walkspeed + Attack Rate buff. Hurts reinforce cadence, rewards already-strong units.Blood AltarSwarm CounterDisables enemy cash bounties. Kills fill a Blood Meter spent on autonomous projectiles and friendly Blight summons. Niche but devastating on swarm stages.